CHANGELOG.md
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | # Changelog All notable changes to Dungeon Descent will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). ## [Unreleased] ### Changed - **Architecture:** Switched from TUI to command-based interface - Agent-friendly: easy to test and play programmatically - Stateful: game state persists in JSON between commands - Commands: `start`, `look`, `move`, `attack`, `take`, `use`, etc. - Renamed `main.py` → `dungeon.py` (CLI entry point) - Renamed `game/renderer.py` → `game/display.py` (text formatting) - Added `game/state.py` for save/load management ### Added - Initial project structure - VISION.md - Design document and roadmap - README.md - Project overview - CHANGELOG.md - This file - Command help system (`./dungeon.py help`) ## [0.1.0] - 2026-01-31 ### Added - Project initialization - Core documentation - Development roadmap --- **Legend:** - `Added` - New features - `Changed` - Changes to existing functionality - `Deprecated` - Soon-to-be removed features - `Removed` - Removed features - `Fixed` - Bug fixes - `Security` - Security fixes |
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